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Text File  |  2002-10-21  |  634 b   |  42 lines

  1. TIKI
  2. setup
  3. {
  4.     scale 1.0
  5.     path models/fx/dummy
  6.     skelmodel dummy2.skd
  7. }
  8.  
  9. init
  10. {
  11.     client
  12.     {
  13. //        sfx originspawn
  14. //        (
  15. //            model bh_dirt_piece.spr
  16. //            spawnrange 1536
  17. //            spritegridlighting
  18. //            alpha 0.75
  19. //            angles 0 0 random 360
  20. //            avelocity 0 0 range 360 360
  21. //            circle
  22. //            radius 32
  23. //            offset 0 0 range 16 16
  24. //            radialvelocity 0 384 640
  25. //            count 32
  26. //            accel 0 0 -600
  27. //            life 1.6 0.7
  28. //            scalemin .25
  29. //            scalemax 1.5
  30. //            fadedelay 1.5
  31. //            collision
  32. //            bouncefactor .5
  33. //        )
  34.     }
  35. }
  36.  
  37. // This section is just needed to be a valid tiki file
  38. animations
  39. {
  40.     idle dummy2.skc 
  41. }
  42.